Focusing on the high error and time consuming of the algorithms for shape from shading(SFS)
a fast viscosity solution algorithm of perspective SFS(PSFS-FVS)is proposed. The image irradiance equation is established on the basis of Lambertian reflectance model and perspective camera projection. Then the equation is transformed into a static Hamilton-Jacobi partial differential equation(PDE)that contains the shape information of a surface. The viscosity solution of the resulting PDE is approximated by using a nonlinear programming method
and then the surface shape is generated. Experimental results and comparisons with the Prados-Faugeras algorithm on synthetic vase image show that the mean relative error of the height of the PSFS-FVS algorithm is reduced by 8.7% with the same iterations
and the CPU time of the PSFS-FVS algorithm is decreased by 23.5% at the same error
respectively. Reconstruction results from real face image show that the PSFS-FVS algorithm is more accurate and effective than the Prados-Faugeras algorithm in dealing with the local of the surface.
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references
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