A local luminance compensation method is proposed to improve the coding efficiency of videos which contain scenes with luminance variation. The average luminance difference between the Г shape neighboring area of the current block and that of the matching block is calculated. Then the difference is used to compensate the matching block so as to improve the prediction accuracy. Finally
residual signals are calculated and encoded. Moreover
the texture matching criterion is used to search the best matching block to eliminate the influence of local luminance variation on motion estimation. Compared with the weighted prediction utilized in H.264 standard
the proposed method uses different parameters to compensate different areas
therefore the coding efficiency can be further improved. Experimental results and comparisons with the weighted prediction utilized in H.264 standard show that the proposed method achieves 2.34% average bit rate saving under the condition of the same quality of reconstructed videos.
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references
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